Iron ghoul 5e
WebBestiary. Search by name on the left, click monster name to display on the right. Press J/K to navigate. WebGhoul Names. Ghouls can be from any ancestry, so their names typically align with local or familial customs. Ghouls are undead elves, so their names might be inspired by their elven ancestry. Example Names: Mythos Ná Ithilæn. Ghoul Traits. You gain the following abilities as a ghoul. Ability Score Increase. You gain a +2 and +1 bonus to two ...
Iron ghoul 5e
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WebA humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. It is not under the control of any other ghouls, but it hungers for the flesh of the living and behaves like a normal ghoul in all respects. WebApr 20, 2016 · D&D 5E - Curse of Strahd: Death House EN World Dungeons & Dragons Tabletop Roleplaying Games. Keep Your Powder Dry: Firearms for 5E Fantasy Campaigns. …
WebIron Golem Large Construct, Unaligned Armor Class 20 (natural armor) Hit Points 210 (20d10 + 100) Speed 30 ft. STR 24 (+7) DEX 9 (-1) CON 20 (+5) INT 3 (-4) WIS 11 (+0) CHA 1 (-5) Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine WebGhouls are risen from the dead and become a warped, twisted, feral version of themselves. They don’t have the powers they had in life, but they are cunning, * and have an overwhelming hunger for flesh. Important note: they are free thinking, even if that thinking is twisted and feral.
WebStarting at 6th level, you can curse the soul of a person you slay, temporarily binding it to your service. When you slay a humanoid, you can cause its spirit to rise from its corpse as a specter, the statistics for which are in the Monster Manual. When the specter appears, it gains temporary hit points equal to half your warlock level. WebJan 22, 2024 · Infernal Iron. This metal found in the Nine Hells is used to create all sorts of infernal weapons and other crafts. Most notably among them are the Infernal War …
WebDamage Immunities poison Condition Immunities charmed, exhaustion, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Common Challenge 1 (200 XP). Actions. Bite +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage. Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target.Hit: 7 (2d4 + 2) slashing damage.
WebA ghoul should attack with its claws as base, until it manages to paralyze a foe. From there, it has advantage on attack rolls, and attacks within 5 feet are automatically critical hits. … portsmouthparks.comWebYeenoghu appeared as a gnoll-like creature, 12‒14 ft (3.7‒4.3 m) tall with a grinning skull-like face and a leering pair of burning emerald or amber eyes atop his seemingly … portsmouthwater.co.ukWebIron ghouls and ghasts are the elite members of the imperial legions, acting as officers, non-commissioned officers, and standard-bearers. They feed from the slave pits and march … portsonachan village hallWeb5 (1800 XP) Turning Defiance. The iron ghoul and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead. Actions Multiattack. The … portsmouthnhtickets.comWebDec 20, 2024 · Ghoul abilities. 5e Ghoul has some abilities that can prove to be quite dangerous not only to low-level parties if we use them correctly. The Ghoul Bite attack is just a +2 to attack, which is relatively straightforward, while Claws are a more exciting ability with a CON 10 roll, causing paralysis when failing the roll. When looking at the ... oracle elevator company marylandWebTraits Ethereal Sight: The ghost can see 60 ft. into the Ethereal Plane when it is on the Material Plane, and vice versa. Incorporeal Movement: The ghost can move through other … portsoken city of londonWebJavelin: Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage. Show Attribute List Attributes Ogre Large giant, Chaotic Evil Armor Class 11 (Hide Armor) Hit Points 59 (7d10+21) Speed 40 ft. STR 19 (+4) DEX 8 (-1) CON 16 (+3) INT 5 (-3) WIS 7 (-2) CHA 7 (-2) oracle embedded license